• Orbits, Quadrature © Martin Hieslmair

Creating ArtScience Collaboration – Bringing Value to Organizations

Creating ArtScience Collaboration: https://www.palgrave.com/gp/book/9783030045487

In order to enable art and science collaboration and create interesting programs at scientific and corporate organizations, Claudia is working on topics that help practitioners to set up residency programs, art and science collaborations, as well as artistic research programs.

In her research and writing project, Claudia authored the book Creating ArtScience Collaboration – Bringing Value to Organizations that elaborates on the practice of artscience collaboration and theoretical perspectives  of the effects of such collaborations from an social psychological and organizational point of view.

For research and lectures on the topic, she recently was Visiting Scholar at the Art|Sci Center + Lab at UCLA where shegave an open lecture on theoretical aspects of artscience collaboration, introduced students of the Art|Sci master class to collaboration practices and presented the outlines of the book at LASER.

Additionally, she spent time as Visiting Scientist at the European Southern Observatory (ESO) in Chile and was part of a research project with Fernando Comerón from ESO at the ORM in Tenerife. There, she was also able to extend her research to ongoing projects and practices at the University of La Laguna and the Museum of Science and Cosmos in San Cristobal de La Laguna in Tenerife.

The book has been published in February 2019 by Palgrave Macmillan/Springer.

You can find and order the book here or at any online book store you prefer!


Banner Poster Connected at Science Gallery Venice

As first Creative Director of Science Gallery Venice, Claudia worked with the team on site to develop strategies for the first Science Gallery Venice program. To start more intense communication about Science Gallery Venice and to reach a big part of the potential audience Claudia developed the pre-season CONNECTED. This pre-season resembles in a smaller format a full season by Science Gallery to provide a taste of what is about to come: it reaches out to a high number of people, creates connections, is participatory, surprising and disruptive, and connects on many different levels to important research from different disciplines.

Heart of the pre-season is Rachel Hanlon’s artwork Hello Machine that pops up throughout 12 weeks (the duration of a full Science Gallery season exhibition) at different places in Venice and Mestre. Two versions of the artwork (a black and an orange phone) are traveling through the city, connecting the mainland and the island, students from different disciplines, Venice to the world where other versions of the Hello Machine are placed, and Science Gallery Venice to the international Science Gallery network as the Hello Machine is also hosted by other Science Gallery spaces.

Additionally to the inauguration of the artwork in Venice with an artist talk and the travel of the phone throughout Venice (including M9, Scientific Campus Mestre, Ca‘ Foscari Zattere, Fondazione Querini Stampalia, Biennale Carnevale dei Ragazzi), the artistic research and the ideas of the artwork enabled a row of connections for researchers and students to elaborate in a workshop series. The three workshops Claudia curated for this series were: Communication Games in the Connected Age by Francesca Franco and Stefano Coletto, Talking to a Stranger by Fabio Pittarello, and Robots Playing Language Games by Luc Steels. Additionally, she suggested workshops representing other fields represented by Ca‘ Foscari research, like human-robot interaction, inter-cultural exchange, accessibility, and historical topics. Some of them have been realized.

Development Phase at Science Gallery Venice

Banner Poster Connected at Science Gallery Venice

As first Creative Director of Science Gallery Venice, Claudia worked with the team on site and in external positions to develop strategies for the first Science Gallery Venice program. She drafted the Science Gallery program and strategies for the development of Science Gallery at Ca‘ Foscari.

In the role as Creative Director of SGV, Claudia curated and developed additionally two exhibition designs, worked with Ariane Koek on the open call for the Earth Water Sky Residency program, led the initial conversations for the exhibition at the San Giobbe Campus on ethical recycling in summer 2019 how to adapt it to SGV requirements, and worked on research and multi-sites workshop ideas with partners from the Science Gallery Network.

Claudia worked with Ca‘ Foscari researchers and partner institutions to start collaboration processes. She also developed guidelines for researchers and scientists how to include SGV activities and collaborations in their research projects. This list of opportunities has been integrated in the conversation with researchers and scientists who are planning to develop research projects and project consortia.

Here you can find the video about the Global Science Gallery Network, including an interview with Claudia (starting at 3:26) in her role as Creative Director of Science Gallery Venice during the opening of Science Gallery London!

Here you can find the 2018 Annual Report by Science Gallery International with a recap of 2018 and the program start 2019 at Science Gallery Venice on page 16.

Bodies Inc. 2.0

Screenshot Title Page Bodies Inc 2.0 (bodiescorp.com)

With Victoria Vesna and her team Claudia is working on the new version of her project Bodies Inc. She supported the team in the development of the new market place and created opportunities for the project to integrate the idea of blockchain and create a new system for the market place of Bodies Inc. to include media art, craft, local and global sourcing, and a system that acknowledges individual contributions.

The latest version of the artistic project has been developed in 2017, a chapter on the development of the artwork Bodies Inc and Bodies Inc 2.0 has been published in the edited book Screening Economies.

KunstRaum Goethestrasse xtd – Book on Special Projects

For KunstRaum Goethestrasse xtd Claudia is working on a book that elaborates on their commissioned art projects that take place additionally to their daily operations. The book will present a selection of 17 projects that represent a series of formats and methods they apply in their work with groups and organizations. Moreover, the book will present the effects and valuable outcomes to which their artistic approach leads.

A major topic will be the social, psychological, and health benefits of participation in art projects.

The book will be published bilingual in German and English. Expected publication date is spring 2018.

Moreover, I worked with the team of KunstRaum Goethestrasse xtd on effects and methods to evaluate their work.

Dark Wind Trilogy

Chants of the Protoalchemists © Michael Mayr

Claudia produced a trilogy of performances with noise artists raum.null and a wide range of guest artists like White Sample, Didi Bruckmayr of Fuckhead, Flockaroo, VeroVisual, and voidsignal, who focus on performance, new technologies, and visuals. Throughout the years of 2014 – 2016, a new part of the trilogy was premiered at the Ars Electronica Festival. The performances aimed at interruption, disruption, and radical intervention. The objective was an artistic and intellectual investigation in the political and social dimension of art.

The first performance, Quadrature, announced a dark age to come by using a technical and geometric visual language. An interview with Claudia with all artists involved can be read here. Part two, The Sixth Wave of Mass Extinction, reflects on human emotions in an era lacking any form of wilderness. Find an interview with Claudia and the artists here. The final act, Chants of the Proto-Alchemists, seeks to trace back to the very human side of nature, reflecting on Dionysian versus Apollonian aspects of life, the sensual growth and spiritual development. Announcement and the performance’s introductory text can be found here and a short video clip is available here.

Corporate Bodies FilmFest

Corporate Bodies 2016 banner, © Corporate Bodies

Through the lens of film, Corporate Bodies presents and analyzes bright and dark sides of organisations, their people and systems, possible future and heritage. The film festival invites filmmakers, students, scholars, managers, CEOs, politicians, and film-afficionados to three days of films, discussions, lectures, reflections, celebrating, and relaxing. The first edition was held February 11th-13th, 2016, at Filmhuis Den Haag, NL. The Corporate Bodies FilmFest idea was born in late 2014, together with Jacco van Uden of the University of Applied Sciences The Hague, philosopher and writer Luc Peters, and Anke Strauß of the University Frankfurt an der Oder. For more information please visit the official website. Since then, presentations and smaller projects connected to the film festival developed.


Agent Unicorn by Anouk Wipprecht © Local Android

At the Ars Electronica, Claudia was affiliated with the Sparks project, an H2020 project focusing on making Responsible Research and Innovation (RRI) accessible and comprehensible for general public. One of the major initiatives of Sparks is a traveling exhibition which is shown in each EU country and Switzerland, for displaying recent examples of RRI, and combining cutting edge technology with medicine and health care by applying artistic approaches. Find an interview with Claudia here, regarding the open call and explaining Sparks in more detail. Claudia worked as a mentor and producer with the artists Anouk Wipprecht, Lucy McRae and Jakob and Lea Illera, helped them finding stimulating scientific associates, and provided support throughout the whole development process. Read more about the selection procedure here and about the final overview on the outcomes here.

With artist and body architect Lucy McRae Claudia worked intensely on The Institute of Isolation: as producer, but also as location scout, filming assistant in Austria, and many other tasks.

With fashion tech designer Anouk Wipprecht Claudia worked on the curation and production of Agent Unicorn.

European Digital Art and Science Network

ALMA Chile, ESO © Claudia Schnugg

At Ars Electronica, Claudia was also part of the team working eith the European Digital Art and Science Network as mentor and producer of the residencies at ESO, CERN and the introduction of the residency to ESA.

Here you can find the first open call for the residency at the ESO observatories in Chile, an interview with Claudia and the head of the Ars Electronica festival team. The first residency at ESO was won by Chilean contemporary artist Maria Ignacia Edwards. The interview with Claudia for the second open call for the residency clarifies the possibilities the artists have during their visit in Chile and in Austria. Claudia also guided Quadrature during their visit to the ESO observatories and their visit to the ESO labs at the headquarters in Garching.

Semiconductor won the Collide@CERN Award that was granted within the European Digital Art and Science Network.

Connecting Cities Network Research Residencies

blindage by nita © Anita Brunnauer

Claudia mentored and produced the projects of Anita Brunnauer aka nita, Ursula Feuersinger, Dietmar Offenhuber as well as Florian Born & Christoph Fraundorfer created projects that explored the invisible city. These residencies at Ars Electronica Futurelab took place in early 2015 as part of the Connecting Cities Network, an EU Culture Programme project. The projects have also been presented at the sound:frame festival in Vienna 2015.

Ars Electronica Residency Network

CERN © Claudia Schnugg

As head of the Ars Electronica Residency Network Claudia worked as producer, mentor, curator, researcher, project manager, communicator, and many more roles in these diverse projects. The Ars Electronica Residency Network combined all residency activities at Ars Electronica in one framework. Residency programs like e.g., Collide@CERN, TRANSMIT³ and CAT@Ars Electronica created a formal possibility to spend time at the Ars Electronica Futurelab. Some exceptions were allowed that enabled to support artists or scientists to visit for a limited period and get some mentoring. But also other projects that included residencies have been produced within the framework of the Ars Electronica Residency Network. These projects are Sparks, European Digital Art and Science Network and the Connecting Cities Network Research Residencies.

TRANSMIT³ was the residency program in collaboration with QUT. Three residency projects have been realized for the Cube at QUT: with Lauren McCarthy in 2016, with Friedrich Kirschner in 2015 and with Zachary Lieberman in 2014.

CAT@Ars Electronica was a program in collaboration with the South Korean organization CTIA. I intensely mentored the two projects that have been developed in up to 4-month long residencies. The first project planted by Korean sound artist YoungSun Kim has been realized in 2014, the second project Jangdna by Korean media artist Hyungjoong Kim has been realized in 2015.

The last two winners of [the next idea] voestalpine art and technology grant have also been part of the Ars Electronica Residency Network. In 2014 Markus Schmeiduch, Ruben van der Vleuten and Andrew Spitz won the grant for their project BlindMaps. In 2015 XXLab won with their project Soya C(o)u(l)ture.

Ryoji Ikeda won the last Prix Ars Electronicy Collide@CERN residency which has been realized within the Ars Electronica Residency Network.

The first artist in residence Claudia worked with was Daniel Crooks. He was the last of six Australian artists who had the possibility to work with the Ars Electronica Futurelab based on a collaboration with the Australian Council for the Arts and Novamedia.

© 2018 Claudia Schnugg